A downloadable game for Windows and macOS

[Drag a Ball] using your mouse [1,2,3,4, or 5] to add new balls!

[D] Delete Ball [R] to Remove ALL balls

[Space] Line drawing mode [Q & E] to set portals

[L] Load a Scene [S] Save your Scene

[B] toggle Scene Borders [Z] Engine Tuner (Gravity, etc)

[H] Help (on/off) [P] Pause the simulation

I've been reading a web based tutorials by a guy named Randy Gaul (http://tutsplus.com/authors/randy-gaul) on how to implement a Rigid Body Physics Engine... The upshot is... It's complex! *grin*. I have only begun to implement the basics: Supporting circles with basic Impulse resolution and overlapping object correction. No friction, rotation or torque :S And no non-circular bodies! :S

Download

Download
Ball Physics Playground v2.2c.html 7.2 MB

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